Generally, I prefer to make my hills gentle so that figures can stand anywhere on them. This style of hill provides a binary on-off that suits the needs of the project. Remember that the goal is a cheap 4-piece setup that will still look good on camera. By forcing the players to declare "this figure is on the hill", this system should prevent any confusion when playing long-distance games via computer camera.
Now that is a commanding height. It should also be obvious that this hill blocks line of sight for figures on the ground. The default assumption is that the centerline of the hill serves a LoS blocker for figures trying to see a wizard standing on the top of the hill.
One last shot of the hill next to the house for scale, and then let's look at a typical terrain set-up. Here you can see the drop cloths I bought for this project. The drop cloth needs work, but I thought it might be nice to see how the stream works as a corner cut-off, and how just five terrain items and a little bit of hedging can make for an interesting set-up with lots of tactical decisions.
One of four |
[Edit to respond to Sean's comment because Blogger is acting like an idiot and won't let me comment: They work really well. Cheap, durable, thin, and consistent in size and shape, they also take PVC glue and sand like a champ. One word of warning, though, you have to go pretty heavy on the glue and spraycoat primer to completely cover up the shiny rainbows.]
I'm sure the models atop that hill have a rather majestic view.
ReplyDeleteI've not used CDs at terrain bases before, but I think I'm going to give that a try for a 6mm project I'm currently working on.