Ral Partha Europe makes another appearance in the depths of the dungeons beneath Castle Meatginder. This time its a full unit of wood elves painted in muted blues and browns.
This makes for a pretty good range of character choices. You've got everything from magic elf to bow elf to spear elf to sword elf. What more could a guy want for figure choices for Moldvay Basic where elf is a class and not a race.
As discussed earlier, I've been thinking of ways to make elves in Castle Meatgrinder more than just tall, pointy-eared humans given to tree-hugging and prancing about. I think characterizing them as soul-less beings poisoned by iron opens up a lot more possibilities than the current fad of, "They
re people, but you know, different somehow. Here's a few stat changes."
Some of you may realize that I've been done with this project for a while now. My wargaming output is pretty sporadic, so I've pre-scheduled a lot of these posts in advance. The good news is that I want to start 2016 with a clean slate, and that means an upcoming post dump of random things. Enjoy.