In addition to cramming as much terrain as possible into a single small box, I also wanted to incorporate something that all of the last post's featured bloggers did not - the third dimension. I want some height. Both for visual appeal and for added gaming possibilities. I want snipers and ladders, and ways to go over terrain and not just around it.
My first attempt consisted of constructing two L-shaped buildings three floors in height. These could be packed in to the big box side by side giving me two large end-pieces for a gray drop cloth. Add some stairs, and a bunch of shopping kiosks, and you've got a nice little starport.
Also, I mis-measured my pieces, and couldn't fit them both in the box at the same time.
|At least I checked before going too far down this|
Next, I experimented with large one-story tiles, to see if there was a way to pack eight tiles with walls into the box. There was a way to nest them resulting in a battlefield the size of 8 sheets of paper, but everything wound up really short and crammed into the box in a way that was guaranteed to damage the terrain. There was still no room left for any sort of scatter-terrain.
Perhaps it was time for something really different? Next time we'll look at a more Escher-esque attempt at the small box...