Same scenario. Different rules. Different results. |
We spent a fair few minutes hashing out what the rules mean by ‘unit’. In retrospect, it doesn’t really matter from a balance perspective. Large units means more guys sitting around when they fail to activate. Small units mean that you always have at least a few guys doing something, even if they aren’t as effective as the big groups when they do act.
To big for infantry, too small for vehicles. Time for Rule One! |
We also had a talk about what the lizard-mounted guys were armed with on a personal basis. He sweet talked me into allowing them to have assault rifles, when I figured the little blue shlubs would be hard pressed to work a big cannon with one strapped to their back. Not a big deal, but something that should be worked out on both sides before the game starts.
Space-bug-angel-demons! |
Next time will be different.
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